RRR

RRR

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  • Sephilath-aider, Shin Malkuth-melekh V-SS09/001 RRR Sephilath-aider, Shin Malkuth-melekh V-SS09/001 RRR

    Sephilath-aider, Shin Malkuth-melekh V-SS09/001 RRR

    ¥100
    [AUTO]:When revealed for a damage check, if your vanguard is "Arch-aider, Malkuth-melekh", COST [discard a card from your hand], and ride this card as [Stand]. [CONT](VC):During your turn, if you have two or more protect markers on your circles, all of...
    ¥100
    Qty in Cart: 0
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    ¥100
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  • Holy Road Angel V-SS09/002 RRR Holy Road Angel V-SS09/002 RRR

    Holy Road Angel V-SS09/002 RRR

    ¥50
    [AUTO](VC/RC):When placed, look at seven cards from the top of your deck, reveal up to one card with "Malkuth-melekh" in its card name from among them and put it into your hand, shuffle your deck, reveal up to one normal unit from your hand, and put it...
    ¥50
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    ¥50
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  • Persistence Angel V-SS09/003 RRR Persistence Angel V-SS09/003 RRR

    Persistence Angel V-SS09/003 RRR

    ¥50
    [ACT](RC)1/Turn:COST [Soul Blast (1)], draw a card, discard a card from your hand, and put up to one card with "Malkuth-melekh" in its card name from your drop zone on the top of your deck.
    ¥50
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    ¥50
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  • Aid-roid, Zayin V-SS09/004 RRR Aid-roid, Zayin V-SS09/004 RRR

    Aid-roid, Zayin V-SS09/004 RRR

    ¥50
    [CONT](VC/RC):During your turn, if a new card was put into your opponent's damage zone this turn, this unit gets [Power]+10000. [AUTO](RC):When it attacks a vanguard, choose one of your opponent's rear-guards, and you may put it into the damage zone. If...
    ¥50
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    ¥50
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  • Bellyful Meds Angel V-SS09/005 RRR Bellyful Meds Angel V-SS09/005 RRR

    Bellyful Meds Angel V-SS09/005 RRR

    ¥200
    [ACT](RC):COST [Put this unit into your soul], and swap a unit card from your hand with a card in your damage zone. This ability may only be used by a card with the same card name once a turn. (Put it face up in your damage zone)
    ¥200
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    ¥200
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  • Healthful Intendant V-SS09/006 RRR Healthful Intendant V-SS09/006 RRR

    Healthful Intendant V-SS09/006 RRR

    ¥80
    [AUTO]:When rode upon, COST [put this card into your damage zone face down], and call a card from your damage zone to (RC). [CONT](RC):If a new card was put into your opponent's damage zone this turn, this unit gets [Power]+5000.
    ¥80
    Qty in Cart: 0
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    ¥80
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  • Mesmerizing Witch, Fianna V-SS09/008 RRR Mesmerizing Witch, Fianna V-SS09/008 RRR

    Mesmerizing Witch, Fianna V-SS09/008 RRR

    ¥100
    [ACT](VC)1/Turn:COST [Counter Blast (1) & Retire two rear-guards], search your hand or deck for up to one "Witch of Reality, Femme", call it to a front row (RC), and if you searched your deck, shuffle your deck. The circle that called unit is on becomes...
    ¥100
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    ¥100
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  • Witch of Reality, Femme V-SS09/009 RRR Witch of Reality, Femme V-SS09/009 RRR

    Witch of Reality, Femme V-SS09/009 RRR

    ¥80
    [ACT](VC)1/Turn:COST [Soul Blast (1)], your opponent chooses two grade 0 unit cards from his or her drop zone, and calls them to his or her (RC) with grade 1 or greater units. If no cards were called, this unit gets drive +1 until end of turn.
    ¥80
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    ¥80
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  • Cold-blooded Witch, Lurba V-SS09/010 RRR Cold-blooded Witch, Lurba V-SS09/010 RRR

    Cold-blooded Witch, Lurba V-SS09/010 RRR

    ¥50
    [AUTO](RC):This ability's cost is reduced by Counter Blast (1) for each of your opponent's grade 0 rear-guards. When placed, COST [Counter Blast (2) & put a grade 2 or greater normal unit from your drop zone on the bottom of your deck], and draw a card.
    ¥50
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    ¥50
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  • Black Sage, Charon V-SS09/011 RRR Black Sage, Charon V-SS09/011 RRR

    Black Sage, Charon V-SS09/011 RRR

    ¥150
    [AUTO](RC):When placed due to the ability of your card, COST [Soul Blast (1)], Counter Charge (1), and this unit gets [Power]+3000 until end of turn.
    ¥150
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    ¥150
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  • Dead Armor Dragon V-SS09/012 RRR Dead Armor Dragon V-SS09/012 RRR

    Dead Armor Dragon V-SS09/012 RRR

    ¥80
    [AUTO](RC):When your unit attacks, COST [Soul Blast (1) & retire this unit], and until end of that battle, when your opponent would call cards from his or her hand to (GC), he or she must call two or more at the same time.
    ¥80
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    ¥80
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  • Black Dragon Knight, Vortimer V-SS09/016 RRR Black Dragon Knight, Vortimer V-SS09/016 RRR

    Black Dragon Knight, Vortimer V-SS09/016 RRR

    ¥200
    [CONT](VC/RC):If you have "Scout of Darkness, Vortimer" in your soul, this unit gets [Power]+1000. [AUTO]:When retired from (RC) by your card's ability, COST [put this card into your soul], and Counter Charge (1). [AUTO]:When rode upon by "Spectral Duke...
    ¥200
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    ¥200
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  • Scout of Darkness, Vortimer V-SS09/017 RRR Scout of Darkness, Vortimer V-SS09/017 RRR

    Scout of Darkness, Vortimer V-SS09/017 RRR

    ¥200
    [AUTO](VC):When placed, look at seven cards from the top of your deck, reveal up to one "Spectral Duke Dragon" or "Black Dragon Knight, Vortimer" from among them and put it into your hand, and shuffle your deck. [AUTO]:When retired from (RC) by your...
    ¥200
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    ¥200
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  • Advance of the Black Chains, Kahedin V-SS09/018 RRR Advance of the Black Chains, Kahedin V-SS09/018 RRR

    Advance of the Black Chains, Kahedin V-SS09/018 RRR

    ¥80
    [AUTO](RC):When placed, COST [Counter Blast (1) & discard a card from your hand], look at three cards from the top of your deck, call one card from among them to (RC), shuffle your deck, and if "Stronghold of the Black Chains, Hoel" is on your (VC) or...
    ¥80
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    ¥80
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  • Stronghold of the Black Chains, Hoel V-SS09/019 RRR Stronghold of the Black Chains, Hoel V-SS09/019 RRR

    Stronghold of the Black Chains, Hoel V-SS09/019 RRR

    ¥80
    [CONT](RC):Your other unit in the same column as this unit that was placed this turn gets [Power]+5000. If "Advance of the Black Chains, Kahedin" is on your (VC) or (RC), it gets [Power]+10000 instead of +5000.
    ¥80
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    ¥80
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  • Listener of Truth, Dindrane V-SS09/020 RRR Listener of Truth, Dindrane V-SS09/020 RRR

    Listener of Truth, Dindrane V-SS09/020 RRR

    ¥200
    [AUTO](RC):When placed by your card's ability, COST [Soul Blast (1)], and "Draw a card." or "Counter Charge (1), and this unit gets [Power]+3000 until end of turn.".
    ¥200
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    ¥200
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  • Light Battle Dragon, Gigannoblazer V-SS09/022 RRR Light Battle Dragon, Gigannoblazer V-SS09/022 RRR

    Light Battle Dragon, Gigannoblazer V-SS09/022 RRR

    ¥100
    [CONT](VC):During your turn, if three or more new equip gauges were put for your units this turn, all of your front row units get [Power]+5000. [ACT](VC)1/Turn:COST [Counter Blast (1) & Soul Blast (1)], draw two cards, and call two cards from your hand...
    ¥100
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    ¥100
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  • Ravenous Dragon, Megarex V-SS09/025 RRR Ravenous Dragon, Megarex V-SS09/025 RRR

    Ravenous Dragon, Megarex V-SS09/025 RRR

    ¥80
    [AUTO](VC/RC):When it attacks a vanguard, COST [retire another rear-guard], and draw a card. If this unit is on (RC), COST [Counter Blast (1)], put the top card of your deck face down as an equip gauge for this unit, and it gets [Power]+5000 until end of...
    ¥80
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    ¥80
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  • Clearout Dragon, Sweeperacrocanto V-SS09/026 RRR Clearout Dragon, Sweeperacrocanto V-SS09/026 RRR

    Clearout Dragon, Sweeperacrocanto V-SS09/026 RRR

    ¥100
    [AUTO](RC)1/Turn:When it attacks a vanguard, put the top card of your deck face down as an equip gauge for this unit. [CONT](RC):This unit gets [Power]+5000 for each of this unit's equip gauges, and if it has three or more equip gauges, it cannot be...
    ¥100
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    ¥100
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  • Archbird V-SS09/028 RRR Archbird V-SS09/028 RRR

    Archbird V-SS09/028 RRR

    ¥150
    [CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.) [AUTO](GC):When placed, COST [discard a card from your hand], and one of your units cannot be hit until end of that battle.
    ¥150
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    ¥150
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  • Ice Fang Princess, Tsurarahime V-SS09/030 RRR Ice Fang Princess, Tsurarahime V-SS09/030 RRR

    Ice Fang Princess, Tsurarahime V-SS09/030 RRR

    ¥100
    [AUTO](VC):When placed, you may call a card with "Shirayuki" in its card name from your hand to (RC). If you called a card, at the end of that turn, return the rear-guard called with this effect to your hand, and if you have one or less cards in your...
    ¥100
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    ¥100
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  • Apprentice Youkai, Sasameyuki V-SS09/031 RRR Apprentice Youkai, Sasameyuki V-SS09/031 RRR

    Apprentice Youkai, Sasameyuki V-SS09/031 RRR

    ¥200
    [AUTO](VC):When placed, look at seven cards from the top of your deck, reveal up to one card with "Shirayuki" in its card name from among them and put it into your hand, and shuffle your deck. [AUTO](RC)1/Turn:When your vanguard with "Shirayuki" in its...
    ¥200
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    ¥200
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  • Abrupt Stealth Rogue, Ariou V-SS09/032 RRR Abrupt Stealth Rogue, Ariou V-SS09/032 RRR

    Abrupt Stealth Rogue, Ariou V-SS09/032 RRR

    ¥80
    [AUTO](VC):When placed, COST [Counter Blast (1)], search your deck for up to one card with the same card name as one of your units, call it to (RC), and shuffle your deck. [CONT](RC):During your turn, if you have another unit with the same card name as...
    ¥80
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    ¥80
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  • Stealth Fiend, Jakotsu Girl V-SS09/033 RRR Stealth Fiend, Jakotsu Girl V-SS09/033 RRR

    Stealth Fiend, Jakotsu Girl V-SS09/033 RRR

    ¥80
    [AUTO](RC):When its attack does not hit, look at seven cards from the top of your deck, reveal up to two "Fantasy Petal Storm, Shirayuki" from among them, put one into your hand, put one into your drop zone, shuffle your deck, and if you did not reveal...
    ¥80
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    ¥80
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  • Stealth Fiend, Rainy Madame V-SS09/034 RRR Stealth Fiend, Rainy Madame V-SS09/034 RRR

    Stealth Fiend, Rainy Madame V-SS09/034 RRR

    ¥80
    [AUTO](RC):When your unit's attack does not hit, COST [put this unit into your soul], and return a "Fantasy Petal Storm, Shirayuki" from your drop zone to your hand.
    ¥80
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    ¥80
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  • Dragonic Kaiser Vermillion "THE BLOOD" V-SS09/036 RRR Dragonic Kaiser Vermillion "THE BLOOD" V-SS09/036 RRR

    Dragonic Kaiser Vermillion "THE BLOOD" V-SS09/036 RRR

    ¥100
    [ACT](VC)1/Turn:COST [Counter Blast (1) & Put a card from your hand into your soul], and until end of turn, this unit gets [Power]+5000/drive +1, and when it would attack, it battles all of your opponent's front row units. If you put a "Dragonic Kaiser...
    ¥100
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    ¥100
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  • Spark Arrow Dragon V-SS09/037 RRR Spark Arrow Dragon V-SS09/037 RRR

    Spark Arrow Dragon V-SS09/037 RRR

    ¥100
    [ACT](RC):If you have a vanguard with "Kaiser" in its card name, COST [Soul Blast (1) & retire this unit], search your deck for up to one card with "Kaiser" in its card name, ride it as [Stand], shuffle your deck, and until end of turn, when your...
    ¥100
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    ¥100
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  • Thunder Varret Dragon V-SS09/038 RRR Thunder Varret Dragon V-SS09/038 RRR

    Thunder Varret Dragon V-SS09/038 RRR

    ¥100
    [AUTO](VC/RC):When placed, look at five cards from the top of your deck, reveal up to one "Dragonic Kaiser Vermillion" or "Spark Arrow Dragon" from among them and put it into your hand, shuffle your deck, and if you put a card into your hand, discard a...
    ¥100
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    ¥100
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  • Dragonic Kaiser Vermillion V-SS09/039 RRR Dragonic Kaiser Vermillion V-SS09/039 RRR

    Dragonic Kaiser Vermillion V-SS09/039 RRR

    ¥50
    [ACT](VC)1/Turn:COST [Counter Blast (2)], and this unit gets [Power]+5000/[Critical]+1 until end of turn. If there are two or more rear-guards in your opponent's front row, instead of [Critical]+1, when this unit would attack, it battles all of the units...
    ¥50
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    ¥50
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  • Blast Monk of the Thundering Foot V-SS09/046 RRR Blast Monk of the Thundering Foot V-SS09/046 RRR

    Blast Monk of the Thundering Foot V-SS09/046 RRR

    ¥50
    [AUTO](VC/RC):When it attacks a vanguard, COST [Counter Blast (1)], choose one of your opponent's rear-guards, and bind it face down. If you chose a grade 2 or greater, Soul Charge (1).
    ¥50
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    ¥50
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  • Last Crust, Meranel V-SS09/047 RRR Last Crust, Meranel V-SS09/047 RRR

    Last Crust, Meranel V-SS09/047 RRR

    ¥80
    [AUTO](RC):When placed from hand, if your opponent has a face down card in his or her (VC) or bind zone, COST [Counter Blast (1)], choose two of your opponent's rear-guards, bind them face down, and if two cards could not be bound, Counter Charge...
    ¥80
    Qty in Cart: 0
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    ¥80
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  • Crunching Deletor, Baruol V-SS09/048 RRR

    Crunching Deletor, Baruol V-SS09/048 RRR

    ¥200
    [AUTO](RC):When placed, COST [Soul Blast (1)], and your opponent cannot turn his or her cards face up during his or her next turn's end phase. (Actions such as unlock, release from delete, and Counter Charge cannot be done)
    ¥200
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    ¥200
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  • Evil God Bishop, Gastille V-SS09/050 RRR Evil God Bishop, Gastille V-SS09/050 RRR

    Evil God Bishop, Gastille V-SS09/050 RRR

    ¥200
    [AUTO](VC):At the beginning of your battle phase, COST [Counter Blast (1)], draw a card, and your opponent chooses one of the following effects for every five cards in your soul. You perform the chosen effects in any order. (Each effect can only be...
    ¥200
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    ¥200
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  • Poisonic Abductor V-SS09/051 RRR

    Poisonic Abductor V-SS09/051 RRR

    ¥200
    [AUTO](VC/RC):When placed, COST [Counter Blast (1) & discard a card from your hand], search your deck for up to three grade 2 or less normal units with the same card name, put two cards from among them into your soul, call the rest to (RC), and shuffle...
    ¥200
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    ¥200
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  • Ironheart Assassin V-SS09/052 RRR Ironheart Assassin V-SS09/052 RRR

    Ironheart Assassin V-SS09/052 RRR

    ¥150
    [AUTO](RC):When it attacks or boosts, you may Soul Charge (1). If you Soul Charge, and your soul has three "Ironheart Assassin", Counter Charge (1). [AUTO]:When rode upon, you may call this card to (RC).
    ¥150
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    ¥150
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  • Emblem Master V-SS09/053 RRR Emblem Master V-SS09/053 RRR

    Emblem Master V-SS09/053 RRR

    ¥100
    [CONT](RC/GC):If your soul has seven or more cards, this unit gets [Power]+5000/[Shield]+5000. [AUTO](VC/RC):When placed, COST [Counter Blast (1)], search your deck and drop zone for up to a total of three cards with the same card name as one of your...
    ¥100
    Qty in Cart: 0
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    ¥100
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  • Variants Killertail V-SS09/055 RRR Variants Killertail V-SS09/055 RRR

    Variants Killertail V-SS09/055 RRR

    ¥80
    [ACT](RC)1/Turn:COST [[Rest] this unit], and put a card from your damage zone or drop zone into your soul. If you put from your damage zone, put the top card of your deck into your damage zone face down, and if your soul has three "Variants Killertail",...
    ¥80
    Qty in Cart: 0
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    ¥80
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  • March Rabbit of Nightmareland V-SS09/056 RRR March Rabbit of Nightmareland V-SS09/056 RRR

    March Rabbit of Nightmareland V-SS09/056 RRR

    ¥100
    [CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.) [AUTO](GC):When placed, COST [discard a card from your hand], and one of your units cannot be hit until end of that battle.
    ¥100
    Qty in Cart: 0
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    ¥100
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  • Interdimensional Dragon, Time Leaper Dragon V-SS09/057 RRR Interdimensional Dragon, Time Leaper Dragon V-SS09/057 RRR

    Interdimensional Dragon, Time Leaper Dragon V-SS09/057 RRR

    ¥200
    [AUTO](VC):When it attacks a vanguard, COST [put a rear-guard on the bottom of your deck], search your deck for up to one card with grade equal to the card put on the bottom of your deck for this cost's grade +1, call it to (RC), shuffle your deck, and...
    ¥200
    Qty in Cart: 0
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    ¥200
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  • Steam Gunner, Zayd V-SS09/058 RRR Steam Gunner, Zayd V-SS09/058 RRR

    Steam Gunner, Zayd V-SS09/058 RRR

    ¥200
    [AUTO](VC/RC):When placed, COST [Soul Blast (1) & discard a card from your hand], draw a card, choose one of your opponent's rear-guards with grade less than or equal to the card discarded from your hand for this cost, and retire it. [AUTO](RC):When it...
    ¥200
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    ¥200
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  • Steam Guard, Kastilia V-SS09/063 RRR Steam Guard, Kastilia V-SS09/063 RRR

    Steam Guard, Kastilia V-SS09/063 RRR

    ¥200
    [CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.) [AUTO](GC):When placed, COST [discard a card from your hand], and one of your units cannot be hit until end of that battle.
    ¥200
    Qty in Cart: 0
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    ¥200
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  • Dragon Undead, Skull Dragon V-SS09/067 RRR Dragon Undead, Skull Dragon V-SS09/067 RRR

    Dragon Undead, Skull Dragon V-SS09/067 RRR

    ¥100
    [CONT](Hand):This card cannot be normal called. [CONT](VC/RC):During your turn, this unit gets [Power]+2000 for each card in your drop zone. [AUTO](RC):At the end of the battle that it attacked, retire this unit.
    ¥100
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    ¥100
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  • Ripple Banshee V-SS09/069 RRR Ripple Banshee V-SS09/069 RRR

    Ripple Banshee V-SS09/069 RRR

    ¥100
    [AUTO](RC):When placed from drop zone, COST [Soul Blast (1)], draw a card, and this unit gets [Power]+4000 until end of turn.
    ¥100
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    ¥100
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  • Gust Djinn V-SS09/070 RRR Gust Djinn V-SS09/070 RRR

    Gust Djinn V-SS09/070 RRR

    ¥200
    [CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.) [AUTO](GC):When placed, COST [discard a card from your hand], and one of your units cannot be hit until end of that battle.
    ¥200
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    ¥200
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  • Worm Toxin Mutant, Venom Stinger V-SS09/071 RRR Worm Toxin Mutant, Venom Stinger V-SS09/071 RRR

    Worm Toxin Mutant, Venom Stinger V-SS09/071 RRR

    ¥100
    [AUTO](VC):When a card is put into your opponent's damage zone during your turn, this unit gets [Power]+10000 until end of turn. [AUTO](VC):When it attacks, COST [Counter Blast (1) & put a rear-guard into your soul], until end of that battle, even if a...
    ¥100
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    ¥100
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  • Pincer Attack Mutant, Intrude Scissors V-SS09/072 RRR Pincer Attack Mutant, Intrude Scissors V-SS09/072 RRR

    Pincer Attack Mutant, Intrude Scissors V-SS09/072 RRR

    ¥200
    [AUTO](Drop Zone):At the end of the battle your grade 3 or greater vanguard attacked, if new card was put into your opponent's damage zone this turn, COST [Counter Blast (1)], and call this card to (RC). [AUTO](RC):When placed, COST [Soul Blast (1)],...
    ¥200
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    ¥200
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  • Machining Mantis V-SS09/074 RRR Machining Mantis V-SS09/074 RRR

    Machining Mantis V-SS09/074 RRR

    ¥80
    [AUTO](VC/RC):When placed, COST [Counter Blast (1)], look at six cards from the top of your deck, reveal up to one grade 3 card from among them, put it into your hand, shuffle your deck, and this unit gets [Power]+6000 until end of turn.
    ¥80
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    ¥80
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  • Small Captain, Butterfly Officer V-SS09/075 RRR Small Captain, Butterfly Officer V-SS09/075 RRR

    Small Captain, Butterfly Officer V-SS09/075 RRR

    ¥50
    [AUTO](RC):When placed, COST [[Rest] this unit], choose up to one of your other rear-guards, and it gets [Power]+10000. If you chose, at the end of that turn, put that unit into your soul, and Counter Charge (1).
    ¥50
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    ¥50
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  • Stealth Millipede V-SS09/076 RRR Stealth Millipede V-SS09/076 RRR

    Stealth Millipede V-SS09/076 RRR

    ¥50
    [CONT](RC):If this unit is [Rest], all of your opponent's rear-guards in the same column as this unit cannot [Stand]. [AUTO](RC):When its attack or the attack it boosted hits, put this unit into your soul, and Counter Charge (1). (This effect is...
    ¥50
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    ¥50
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  • Paralyze Madonna V-SS09/077 RRR Paralyze Madonna V-SS09/077 RRR

    Paralyze Madonna V-SS09/077 RRR

    ¥200
    [CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.) [AUTO](GC):When placed, COST [discard a card from your hand], and one of your units cannot be hit until end of that battle.
    ¥200
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    ¥200
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  • Maiden of Stand Peony V-SS09/078 RRR Maiden of Stand Peony V-SS09/078 RRR

    Maiden of Stand Peony V-SS09/078 RRR

    ¥150
    [AUTO](VC/RC):When placed, call up to one plant token to (RC). If this unit is on (VC), call up to two instead of one. (Plant tokens are grade 0/[Power]5000/[Critical]1 and have boost) [AUTO](VC):When it attacks, COST [Counter Blast (1) & retire four...
    ¥150
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  • Maiden of Fall Vine V-SS09/079 RRR Maiden of Fall Vine V-SS09/079 RRR

    Maiden of Fall Vine V-SS09/079 RRR

    ¥50
    [AUTO](RC):When placed from hand to the (RC) with a plant token, draw a card, and this unit get [Power]+5000 until end of turn.
    ¥50
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    ¥50
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  • Maiden of Flower Carpet V-SS09/080 RRR Maiden of Flower Carpet V-SS09/080 RRR

    Maiden of Flower Carpet V-SS09/080 RRR

    ¥150
    [AUTO](VC/RC):When placed, you may call a plant token to (RC). (Plant tokens are grade 0/[Power]5000/[Critical]1 and have boost) (Drop Zone):At the end of your turn, COST [retire two plant tokens], and return this card to your hand. This ability may only...
    ¥150
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  • Autumn's Turning Maiden, Rosie V-SS09/081 RRR Autumn's Turning Maiden, Rosie V-SS09/081 RRR

    Autumn's Turning Maiden, Rosie V-SS09/081 RRR

    ¥50
    [AUTO](RC):At the end of the battle it attacked a vanguard, COST [Counter Blast (1) & retire a grade 0 rear-guard], draw a card, and one of your units gets [Power]+5000 until end of turn.
    ¥50
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    ¥50
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  • Maiden of Nepenthes V-SS09/082 RRR Maiden of Nepenthes V-SS09/082 RRR

    Maiden of Nepenthes V-SS09/082 RRR

    ¥200
    [ACT](VC/RC)1/Turn:COST [Retire a plant token], draw a card, and until end of turn, this unit gets "Boost", and [Power]+5000. [AUTO](RC):When it boosts a grade 3 rear-guard, you may have the boosted unit get [Critical]+1 until end of that battle. If you...
    ¥200
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  • Fruits Basket Elf V-SS09/083 RRR Fruits Basket Elf V-SS09/083 RRR

    Fruits Basket Elf V-SS09/083 RRR

    ¥80
    [ACT](RC):COST [Soul Blast (1) & retire this unit], call up to two plant tokens to (RC), and if your vanguard is grade 3 or greater, those plant tokens get [Power]+5000 until end of turn. (Plant tokens are grade 0/[Power]5000/[Critical]1 and have boost)
    ¥80
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  • Maiden of Blossom Rain V-SS09/084 RRR Maiden of Blossom Rain V-SS09/084 RRR

    Maiden of Blossom Rain V-SS09/084 RRR

    ¥200
    [CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.) [AUTO](GC):When placed, COST [discard a card from your hand], and one of your units cannot be hit until end of that battle.
    ¥200
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