RRR

RRR

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  • Pure Heart Jewel Knight, Ashlei V-SS10/001 RRR

    Pure Heart Jewel Knight, Ashlei V-SS10/001 RRR

    ¥1,250
    [AUTO](VC/RC):At the end of the battle it attacked, COST [Soul Blast (2)], search your deck for up to one grade 2 or less card with "Jewel Knight" in its card name, call it to (RC), and shuffle your deck. If this unit is on (VC), call up to two cards...
    ¥1,250
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    ¥1,250
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  • Explode Jewel Knight, Laile V-SS10/002 RRR

    Explode Jewel Knight, Laile V-SS10/002 RRR

    ¥300
    [AUTO](RC):When it attacks, COST [put two normal units from your drop zone on the bottom of your deck in any order], Soul Charge (1), and this unit gets [Power]+5000 until end of that battle. [AUTO](VC/RC):When your other unit is placed on this unit's...
    ¥300
    Qty in Cart: 0
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    ¥300
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  • Charging Jewel Knight, Morvidus V-SS10/003 RRR

    Charging Jewel Knight, Morvidus V-SS10/003 RRR

    ¥1,500
    [ACT](RC):COST [Counter Blast (1) & Put a normal unit from your drop zone on the bottom of your deck], Soul Charge (1), and one of your units with "Jewel Knight" in its card name gets [Power]+5000 until end of turn. [AUTO](VC/RC):When your other unit is...
    ¥1,500
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    ¥1,500
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  • Diaconnect Dragon V-SS10/004 RRR

    Diaconnect Dragon V-SS10/004 RRR

    ¥50
    [AUTO](RC):When placed, if you have another unit in the same column as this unit, Soul Charge (1). If you Soul Charge a trigger unit, this unit gets [Power]+10000 until end of turn.
    ¥50
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    ¥50
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  • Little Sage, Marron V-SS10/005 RRR

    Little Sage, Marron V-SS10/005 RRR

    ¥80
    [AUTO](RC)1/Turn:When your other rear-guard is placed in the same column as this unit, COST [Counter Blast (1)], draw a card, and this unit gets [Power]+3000 until end of turn.
    ¥80
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    ¥80
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  • Flourishing Knight, Edith V-SS10/006 RRR

    Flourishing Knight, Edith V-SS10/006 RRR

    ¥150
    [AUTO](RC):When placed, COST [Soul Blast (1)], look at seven cards from the top of your deck, call up to one card with "Altmile" in its card name from among them to the (RC) in the same column as this unit, and shuffle your deck. [AUTO](RC):At the end of...
    ¥150
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    ¥150
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  • Flash Shield, Iseult V-SS10/007 RRR

    Flash Shield, Iseult V-SS10/007 RRR

    ¥250
    [CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.) [AUTO](GC):When placed, COST [discard a card from your hand], and one of your units cannot be hit until end of that battle.
    ¥250
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    ¥250
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  • Battle Sister, Fromage V-SS10/008 RRR

    Battle Sister, Fromage V-SS10/008 RRR

    ¥300
    [CONT](VC):During your turn, if your opponent's vanguard is grade 3 or greater, all of your units with "Battle Sister" in their card names get [Power]+5000. [AUTO](VC/RC):When placed, COST [Counter Blast (1) & Soul Blast (1)], and draw a card. If you...
    ¥300
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    ¥300
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  • Battle Sister, Trifle V-SS10/009 RRR

    Battle Sister, Trifle V-SS10/009 RRR

    ¥150
    [AUTO](VC/RC):When placed from hand, COST [Counter Blast (1)], look at three cards from the top of your deck, call up to one card with "Battle Sister" in its card name from among them to (RC), and put the rest on the top of your deck in any order...
    ¥150
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    ¥150
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  • Battle Sister, Torrijas V-SS10/010 RRR

    Battle Sister, Torrijas V-SS10/010 RRR

    ¥250
    [AUTO](VC/RC):When placed, reveal the top card of your deck, and if it is a card with "Battle Sister" in its card name, you may put it into your hand. This ability may only be used by a card with the same card name once a turn. (Return it if not added)...
    ¥250
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    ¥250
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  • Battle Sister, Chouquette V-SS10/011 RRR

    Battle Sister, Chouquette V-SS10/011 RRR

    ¥200
    [AUTO](VC/RC):When placed, COST [Soul Blast (1)], look at five cards from the top of your deck, reveal up to one grade 3 card from among them and put it on the top of your deck, shuffle the rest of the cards and put them on the bottom of your deck, and...
    ¥200
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    ¥200
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  • Battle Sister, Cassata V-SS10/012 RRR

    Battle Sister, Cassata V-SS10/012 RRR

    ¥500
    [AUTO](RC)1/Turn:When your drive check reveals a trigger unit, you may have this unit get [Power]+10000 until end of turn.
    ¥500
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    ¥500
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  • Battle Sister, Panettone V-SS10/013 RRR

    Battle Sister, Panettone V-SS10/013 RRR

    ¥800
    [ACT](RC):COST [put this unit into your soul], look at two cards from the top of your deck, put a card from among them on the top of your deck, one card from among them on the bottom of your deck, and until end of turn, the [Power] increase of your next...
    ¥800
    Qty in Cart: 0
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    ¥800
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  • Weather Forecaster, Miss Mist V-SS10/014 RRR

    Weather Forecaster, Miss Mist V-SS10/014 RRR

    ¥250
    [CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.) [AUTO](GC):When placed, COST [discard a card from your hand], and one of your units cannot be hit until end of that battle.
    ¥250
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    ¥250
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  • Regalia of Wisdom, Angelica V-SS10/015 RRR

    Regalia of Wisdom, Angelica V-SS10/015 RRR

    ¥400
    [CONT](VC):All of your rear-guards with divine gauge cannot be chosen by your opponent's card's effects, and get [Power]+5000. [AUTO](VC):When it attacks, choose up to two of your rear-guards, and put up to one card from your soul face down as a divine...
    ¥400
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    ¥400
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  • Demon Exorcism Regalia, Thrud V-SS10/016 RRR

    Demon Exorcism Regalia, Thrud V-SS10/016 RRR

    ¥550
    [AUTO](RC):When placed, you may put a card from your soul face down as a divine gauge for this unit. [AUTO](RC):At the end of the battle it attacked or boosted, COST [this unit has one or more divine gauge, and move all of this unit's divine gauge to...
    ¥550
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    ¥550
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  • Oblation Regalia, Var V-SS10/017 RRR

    Oblation Regalia, Var V-SS10/017 RRR

    ¥900
    [AUTO](RC):When it attacks or boosts, you may put a card from your soul face down as a divine gauge for this unit. [ACT](RC)1/Turn:COST [Discard one of this unit's divine gauges], Soul Charge (3), if you have a vanguard with "Regalia" in its card name,...
    ¥900
    Qty in Cart: 0
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    ¥900
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  • Witch of Frogs, Melissa V-SS10/018 RRR

    Witch of Frogs, Melissa V-SS10/018 RRR

    ¥50
    [AUTO](RC):When placed from hand, COST [Soul Blast (3)], your opponent looks at the same number of cards from the top of his or her deck as the number of his or her rear-guards, calls them to (RC) with units, and shuffles the deck. Your opponent's...
    ¥50
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    ¥50
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  • Dikei of the Just Path V-SS10/019 RRR

    Dikei of the Just Path V-SS10/019 RRR

    ¥100
    [AUTO](VC/RC):When placed, COST [put a card from your hand into your soul], look at seven cards from the top of your deck, reveal up to two cards from among them and put them into your hand, and shuffle your deck. If you revealed two cards, get an...
    ¥100
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    ¥100
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  • White Brush Witch, Artic V-SS10/020 RRR

    White Brush Witch, Artic V-SS10/020 RRR

    ¥150
    [AUTO](VC/RC):When placed, look at two cards from the top of your deck, put one card from among them into your soul, and put one card from among them on the top of your deck. [AUTO](RC)1/Turn:When your grade 3 or greater vanguard attacks, one of your...
    ¥150
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    ¥150
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  • Goddess of Self-sacrifice, Kushinada V-SS10/021 RRR

    Goddess of Self-sacrifice, Kushinada V-SS10/021 RRR

    ¥300
    [CONT]:Sentinel [AUTO](GC):When placed, COST [discard a card from your hand], and one of your units cannot be hit until end of that battle.
    ¥300
    Qty in Cart: 0
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    ¥300
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  • Dauntless Drive Dragon V-SS10/022 RRR

    Dauntless Drive Dragon V-SS10/022 RRR

    ¥1,000
    [AUTO](VC):At the end of the battle your drive check revealed two or more normal units, one of your front row rear-guards gets [Power]+10000 until end of turn. [AUTO](VC)1/Turn:At the end of the battle it attacked, if your hand has four or more cards,...
    ¥1,000
    Qty in Cart: 0
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    ¥1,000
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  • Break Breath Dragon V-SS10/023 RRR

    Break Breath Dragon V-SS10/023 RRR

    ¥250
    [AUTO](RC):At the end of the battle it attacked, if your opponent's rear-guard was retired this turn, COST [retire this unit], and draw a card. [AUTO]:When rode upon, choose one of your opponent's rear-guards, retire it. If you did not retire, draw a...
    ¥250
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    ¥250
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  • Dragon Knight, Heashut V-SS10/024 RRR

    Dragon Knight, Heashut V-SS10/024 RRR

    ¥500
    [AUTO](RC):When placed, COST [Counter Blast (1) & Soul Blast (1)], draw a card, choose one of your opponent's back row rear-guards, and retire it. [AUTO]:When rode upon, look at five cards from the top of your deck, reveal up to one grade 3 or greater...
    ¥500
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    ¥500
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  • Burnrise Dragon V-SS10/025 RRR

    Burnrise Dragon V-SS10/025 RRR

    ¥100
    [AUTO](RC):When your vanguard [Stand] by a card's ability, COST [Counter Blast (1) & discard a card from your hand], and this unit gets [Power]+15000/[Critical]+1 until end of turn.
    ¥100
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    ¥100
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  • Calamity Tower Wyvern V-SS10/026 RRR

    Calamity Tower Wyvern V-SS10/026 RRR

    ¥80
    [ACT](RC):COST [Soul Blast (1) & retire this unit], and one of your vanguards gets [Power]+15000 until end of turn.
    ¥80
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    ¥80
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  • Flame of Hope, Aermo V-SS10/027 RRR

    Flame of Hope, Aermo V-SS10/027 RRR

    ¥350
    [CONT](RC):During the battle that it boosted, this unit gets [Power]+3000. [AUTO](RC):When your opponent's rear-guard is retired during your turn, COST [retire this unit], draw a card, and Counter Charge (1).
    ¥350
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    ¥350
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  • Wyvern Guard, Barri V-SS10/028 RRR

    Wyvern Guard, Barri V-SS10/028 RRR

    ¥400
    [CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.) [AUTO](GC):When placed, COST [discard a card from your hand], and one of your units cannot be hit until end of that battle.
    ¥400
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    ¥400
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  • Evil Stealth Dragon Tasogare, Hanzo V-SS10/029 RRR

    Evil Stealth Dragon Tasogare, Hanzo V-SS10/029 RRR

    ¥150
    [AUTO](Hand):At the beginning of your opponent's turn, if your vanguard is "Evil Stealth Dragon Akatsuki, Hanzo", COST [discard two cards from your hand], ride this card as [Rest], and all of your rear-guards get [Shield]+5000 until end of turn. At the...
    ¥150
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    ¥150
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  • Evil Stealth Dragon, Yamishibuki V-SS10/030 RRR

    Evil Stealth Dragon, Yamishibuki V-SS10/030 RRR

    ¥1,300
    [CONT](RC):During your turn, this unit gets [Power]+5000 for each of your grade 0 rear-guards. [AUTO](VC/RC):When it attacks, COST [Counter Blast (1) & return another rear-guard to your hand], and call up to two Evil Decoy tokens to (RC).
    ¥1,300
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    ¥1,300
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  • Evil Stealth Dragon, Kagesarashi V-SS10/031 RRR

    Evil Stealth Dragon, Kagesarashi V-SS10/031 RRR

    ¥150
    [ACT](RC):COST [Retire this unit], call up to two Evil Decoy tokens to (RC), then if you have a vanguard with "Hanzo" in its card name, COST [put a card from your hand into your soul], search your deck for up to one card with "Hanzo" in its card name,...
    ¥150
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    ¥150
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  • Evil Stealth Dragon, Zangetsu V-SS10/032 RRR

    Evil Stealth Dragon, Zangetsu V-SS10/032 RRR

    ¥50
    [ACT](VC/RC):COST [Counter Blast (1)], call an evil decoy token to (RC), and until end of turn, all of your tokens get "Boost", and [Power]+5000. (Evil decoys are grade 0/[Shield]5000 and have intercept) [AUTO](RC):When attacked, you may change that...
    ¥50
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    ¥50
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  • Evil Stealth Dragon, Kurogiri V-SS10/033 RRR

    Evil Stealth Dragon, Kurogiri V-SS10/033 RRR

    ¥50
    [ACT](RC):COST [Soul Blast (2) & Return this unit to your hand], and call up to two evil decoy tokens to (RC). (Evil decoys are grade 0/[Shield]5000 and have intercept)
    ¥50
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    ¥50
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  • Stealth Rogue of the Night, Sakurafubuki V-SS10/034 RRR

    Stealth Rogue of the Night, Sakurafubuki V-SS10/034 RRR

    ¥200
    [AUTO](RC):When placed, if you have three or more units, COST [discard a card from your hand], this unit gets [Power]+3000 until end of turn, if there are one or less face up cards in your damage zone, draw a card, and Counter Charge (1).
    ¥200
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    ¥200
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  • Stealth Beast, Mijingakure V-SS10/035 RRR

    Stealth Beast, Mijingakure V-SS10/035 RRR

    ¥250
    [CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.) [AUTO](GC):When placed, COST [discard a card from your hand], and one of your units cannot be hit until end of that battle.
    ¥250
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    ¥250
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  • Beast Deity, Ethics Buster V-SS10/036 RRR

    Beast Deity, Ethics Buster V-SS10/036 RRR

    ¥200
    [AUTO](VC):When placed or rode upon, COST [discard two cards from your hand], [Stand] one of your units with "Beast Deity" in its card name, and attack your opponent's vanguard with that unit. At the end of that battle, if that attack did not hit,...
    ¥200
    Qty in Cart: 0
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    ¥200
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  • Beast Deity, Typhoon Bird V-SS10/037 RRR

    Beast Deity, Typhoon Bird V-SS10/037 RRR

    ¥100
    [ACT](VC/RC)1/Turn:If you have a vanguard with "Beast Deity" in its card name, COST [Counter Blast (1)], look at five cards from the top of your deck, call up to one card with "Beast Deity" in its card name other than grade 2 from among them to (RC) as...
    ¥100
    Qty in Cart: 0
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    ¥100
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  • Beast Deity, Lift Tauros V-SS10/038 RRR

    Beast Deity, Lift Tauros V-SS10/038 RRR

    ¥100
    [AUTO](RC):When placed during your main phase, you may [Stand] one of your units with "Beast Deity" in its card name. [AUTO](VC/RC):When your vanguard's attack hits, look at five cards from the top of your deck, reveal up to one grade 3 card with "Beast...
    ¥100
    Qty in Cart: 0
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    ¥100
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  • Ultra Beast Deity, Illuminal Dragon V-SS10/039 RRR

    Ultra Beast Deity, Illuminal Dragon V-SS10/039 RRR

    ¥50
    [AUTO](VC)1/Turn:At the end of the battle that your rear-guard's attack did not hit, COST [Counter Blast (1)], [Stand] that unit, and it gets [Power]+10000 until end of turn. That unit attacks your opponent's vanguard. [AUTO](VC/RC)1/Turn:When your other...
    ¥50
    Qty in Cart: 0
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    ¥50
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  • Beast Deity, Scarlet Bird V-SS10/040 RRR

    Beast Deity, Scarlet Bird V-SS10/040 RRR

    ¥50
    [AUTO](RC):When placed during your main phase, COST [Soul Blast (1)], [Stand] all of your units. If you [Stand] two or more units, and if "Beast Deity, White Tiger" is in your soul, draw a card.
    ¥50
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    ¥50
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  • Beast Deity, Glanz Dragon V-SS10/041 RRR

    Beast Deity, Glanz Dragon V-SS10/041 RRR

    ¥50
    [AUTO](RC)1/Turn:When your other unit attacks, if you have a grade 3 vanguard with "Beast Deity" in its card name, COST [Soul Blast (1)], and [Stand] this unit.
    ¥50
    Qty in Cart: 0
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    ¥50
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  • Twin Blader V-SS10/042 RRR

    Twin Blader V-SS10/042 RRR

    ¥300
    [CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.) [AUTO](GC):When placed, COST [discard a card from your hand], and one of your units cannot be hit until end of that battle.
    ¥300
    Qty in Cart: 0
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    ¥300
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  • Galactic Beast, Zeal V-SS10/043 RRR

    Galactic Beast, Zeal V-SS10/043 RRR

    ¥150
    [AUTO](VC/RC):When placed from hand, look at the top card of your deck, and call it to (RC). If this unit is on (VC), choose one of your opponent's vanguards, and it gets [Power]-5000 until end of turn for each marker on your opponent's circles...
    ¥150
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    ¥150
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  • Devourer of Planets, Zeal V-SS10/044 RRR

    Devourer of Planets, Zeal V-SS10/044 RRR

    ¥100
    [ACT](VC/RC)1/Turn:COST [Counter Blast (1) & [Rest] two rear-guards], choose one of your opponent's vanguards, and it gets [Power]-5000 until end of turn. If you have "Eye of Destruction, Zeal" in your soul, draw a card. [AUTO]:When rode upon by a grade...
    ¥100
    Qty in Cart: 0
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    ¥100
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  • Eye of Destruction, Zeal V-SS10/045 RRR

    Eye of Destruction, Zeal V-SS10/045 RRR

    ¥100
    [AUTO](VC/RC):When placed, look at seven cards from the top of your deck, reveal up to one grade 2 or greater card with "Zeal" in its card name from among them and put it into your hand, and shuffle your deck. This ability may only be used by a card with...
    ¥100
    Qty in Cart: 0
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    ¥100
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  • Platinum Ace V-SS10/046 RRR

    Platinum Ace V-SS10/046 RRR

    ¥80
    [CONT](VC):During your turn, this unit gets [Power]+5000. [AUTO](RC)1/Turn:When it attacks, if your vanguard is grade 3 or greater with [Power]30000 or greater, COST [Soul Blast (1)], and this unit gets [Power]+10000/[Critical]+1 until end of turn.
    ¥80
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    ¥80
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  • Twin Order V-SS10/047 RRR

    Twin Order V-SS10/047 RRR

    ¥350
    [AUTO](RC):When it boosts, one of your vanguards gets [Power]+10000 until end of turn for each of your force markers.
    ¥350
    Qty in Cart: 0
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    ¥350
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  • Magical Police Quilt V-SS10/048 RRR

    Magical Police Quilt V-SS10/048 RRR

    ¥50
    [AUTO](VC/RC):When placed, COST [discard a card from your hand], and one of your vanguards gets [Power]+10000 until end of turn. [AUTO](RC):When your vanguard attacks, if that unit's [Power] is 30000 or greater, COST [Counter Blast (1)], and draw a card...
    ¥50
    Qty in Cart: 0
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    ¥50
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  • Diamond Ace V-SS10/049 RRR

    Diamond Ace V-SS10/049 RRR

    ¥250
    [CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.) [AUTO](GC):When placed, COST [discard a card from your hand], and one of your units cannot be hit until end of that battle.
    ¥250
    Qty in Cart: 0
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    ¥250
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  • Demonic Lord, Dudley Lucifer V-SS10/050 RRR

    Demonic Lord, Dudley Lucifer V-SS10/050 RRR

    ¥200
    [AUTO](RC):When placed by your card's ability, COST [Soul Blast (1)], and Counter Charge (1). [AUTO](VC):When it attacks, COST [Counter Blast (1) & put a rear-guard into your soul], draw a card, call up to one card with "Dudley" in its card name from...
    ¥200
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    ¥200
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  • Dudley Davie V-SS10/051 RRR

    Dudley Davie V-SS10/051 RRR

    ¥150
    [AUTO](VC/RC):When placed, COST [Counter Blast (1)], search your deck for up to one non-grade 2 card with "Dudley" in its card name, call it to (RC), and shuffle your deck. [AUTO](RC)1/Turn:When a force marker is put on this unit's circle, you may Soul...
    ¥150
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    ¥150
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  • Dudley William V-SS10/052 RRR

    Dudley William V-SS10/052 RRR

    ¥150
    [AUTO](RC):At the end of the battle that it boosted, COST [put this unit into your soul], choose one of your units, and move all of the force marker on your circles to that unit's circle. [AUTO]:When rode upon, you may call this card to (RC).
    ¥150
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    ¥150
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  • Highspeed, Brakki V-SS10/053 RRR

    Highspeed, Brakki V-SS10/053 RRR

    ¥80
    [AUTO](RC):When placed, this unit gets [Power]+10000 until end of turn. [AUTO](RC):At the beginning of your main phase, COST [put this unit into your soul], search your deck for up to one "Highspeed, Brakki", call it to your (RC), and shuffle your deck.
    ¥80
    Qty in Cart: 0
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    ¥80
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  • Commander, Garry Gannon V-SS10/054 RRR

    Commander, Garry Gannon V-SS10/054 RRR

    ¥50
    [AUTO](RC):When the attack that it boosted hits a vanguard, COST [put this unit into your soul], draw two cards, and put a card from your hand on the bottom of your deck.
    ¥50
    Qty in Cart: 0
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    ¥50
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  • Wonder Boy V-SS10/055 RRR

    Wonder Boy V-SS10/055 RRR

    ¥50
    [AUTO](RC):When placed, COST [put a non-grade 1 card from your drop zone on the bottom of your deck], and this unit gets [Power]+5000 until end of turn. [AUTO](RC):At the beginning of your main phase, COST [put this unit into your soul], search your deck...
    ¥50
    Qty in Cart: 0
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    ¥50
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  • Cheer Girl, Marilyn V-SS10/056 RRR

    Cheer Girl, Marilyn V-SS10/056 RRR

    ¥150
    [CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.) [AUTO](GC):When placed, COST [discard a card from your hand], and one of your units cannot be hit until end of that battle.
    ¥150
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    ¥150
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  • Nightmare Doll, Chelsea V-SS10/057 RRR

    Nightmare Doll, Chelsea V-SS10/057 RRR

    ¥400
    [AUTO](VC):At the end of the battle it attacked, COST [Counter Blast (1)], call up to two from your soul to (RC). If your opponent's vanguard is grade 3 or greater, those called units get [Power]+10000 until end of turn. [AUTO](RC):At the end of the...
    ¥400
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    ¥400
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  • Nightmare Doll, Marissa V-SS10/058 RRR

    Nightmare Doll, Marissa V-SS10/058 RRR

    ¥350
    [AUTO](VC/RC):When placed from hand, COST [put a card from your hand into your soul], look at seven cards from the top of your deck, reveal up to two non-grade 2 normal units from among them and put them into your hand, and shuffle your deck.
    ¥350
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    ¥350
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  • Nightmare Doll, Abigail V-SS10/059 RRR

    Nightmare Doll, Abigail V-SS10/059 RRR

    ¥350
    [AUTO](VC):When placed, Soul Charge (1). [AUTO](RC):At the end of your turn, COST [retire this unit], and return a grade 3 from your soul to your hand. If your vanguard is a , Counter Charge (1).
    ¥350
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    ¥350
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  • Nightmare Doll, Alice V-SS10/060 RRR

    Nightmare Doll, Alice V-SS10/060 RRR

    ¥50
    [AUTO](VC):When placed, call up to one from your soul to (RC), and that unit gets [Power]+5000 until end of turn. [AUTO](RC):At the end of the battle that it attacked, COST [Counter Blast (1) & Soul Blast (1) & put this unit into your soul], and call a...
    ¥50
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    ¥50
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  • Nightmare Doll, Carroll V-SS10/061 RRR

    Nightmare Doll, Carroll V-SS10/061 RRR

    ¥80
    [AUTO](VC):When placed, look at five cards from the top of your deck, put one card from among them into your soul, and shuffle your deck. If you put a grade 3 , you may call that card to (RC). [AUTO](VC):When your grade 3 rear-guard is put into your...
    ¥80
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    ¥80
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  • Amaranth Beast Tamer V-SS10/062 RRR

    Amaranth Beast Tamer V-SS10/062 RRR

    ¥50
    [AUTO](VC/RC):When it attacks a vanguard, COST [put one other rear-guard into your soul], and this unit gets [Power]+3000 until end of that battle.
    ¥50
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    ¥50
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  • Hades Hypnotist V-SS10/063 RRR

    Hades Hypnotist V-SS10/063 RRR

    ¥350
    [CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.) [AUTO](GC):When placed, COST [discard a card from your hand], and one of your units cannot be hit until end of that battle.
    ¥350
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    ¥350
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  • Legendary PRISM-Duo, Nectaria V-SS10/064 RRR

    Legendary PRISM-Duo, Nectaria V-SS10/064 RRR

    ¥450
    [ACT](Hand):COST [Bind this card], search your deck for up to one normal unit, bind it, and shuffle your deck. This ability may only be used by a card with the same card name once a turn. [CONT](VC/RC):During your turn, if you have a card with the same...
    ¥450
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    ¥450
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  • Noir Fixer, Hilda V-SS10/065 RRR

    Noir Fixer, Hilda V-SS10/065 RRR

    ¥250
    [CONT](RC):If you have a grade 3 or greater vanguard, this unit gets "Boost". [AUTO](RC)1/Turn:When your grade 3 or greater unit is placed during your battle phase, if this unit is in your back row, you may [Stand] this unit.
    ¥250
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    ¥250
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  • Innocence, Mernil V-SS10/066 RRR

    Innocence, Mernil V-SS10/066 RRR

    ¥250
    [AUTO](VC/RC):When placed, COST [reveal a normal unit from your hand, and put it on the bottom of your deck], and draw a card. [AUTO](RC)1/Turn:When your grade 3 or greater unit is placed during your battle phase, if this unit is in your back row, you...
    ¥250
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    ¥250
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  • Masterly Cover, Minne V-SS10/067 RRR

    Masterly Cover, Minne V-SS10/067 RRR

    ¥50
    [AUTO](RC):When placed, COST [Counter Blast (1)], draw two cards, return a card from your hand to your deck, and shuffle it. If you do not have a rear-guard with the same card name as your vanguard on your (RC), return three cards to your deck instead of...
    ¥50
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    ¥50
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  • Equable Career, Spiana V-SS10/068 RRR

    Equable Career, Spiana V-SS10/068 RRR

    ¥80
    [AUTO](RC):When placed, you may return a card with the same card name as a grade 3 card on your (VC) or (RC) from your drop zone to your deck. If you returned a card, shuffle your deck, and Counter Charge (1).
    ¥80
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    ¥80
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  • Rainy Tear, Stezza V-SS10/069 RRR

    Rainy Tear, Stezza V-SS10/069 RRR

    ¥80
    [AUTO](RC):At the end of the battle it boosted a vanguard, COST [retire this unit], draw a card, then, COST [Counter Blast (1) & put a grade 3 card from your drop zone on the bottom of your deck], and draw a card.
    ¥80
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    ¥80
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  • Glittery Baby, Lene V-SS10/070 RRR

    Glittery Baby, Lene V-SS10/070 RRR

    ¥250
    [CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.) [AUTO](GC):When placed, COST [discard a card from your hand], and one of your units cannot be hit until end of that battle.
    ¥250
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    ¥250
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  • Blue Wave Marshal, Valeos V-SS10/071 RRR

    Blue Wave Marshal, Valeos V-SS10/071 RRR

    ¥300
    [ACT](VC)1/Turn:COST [Counter Blast (1) & Soul Blast (1)], choose one of your opponent's vanguards, and until end of turn, it gets [Power]-5000, and if your opponent's vanguard is grade 3 or greater, its [Power] cannot increase or decrease other than by...
    ¥300
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    ¥300
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  • Blue Wave Marine General, Galliot V-SS10/072 RRR

    Blue Wave Marine General, Galliot V-SS10/072 RRR

    ¥200
    [AUTO](VC):When it attacks, COST [Counter Blast (1)], and [Stand] one of your rear-guards with "Blue Wave" in its card name. [AUTO](RC)1/Turn:At the end of the battle it attacked, if your opponent's vanguard's current [Power] is different from its...
    ¥200
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    ¥200
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  • Blue Wave Soldier Senior, Corvette V-SS10/073 RRR

    Blue Wave Soldier Senior, Corvette V-SS10/073 RRR

    ¥400
    [CONT](RC):During your turn, if you have a vanguard with "Blue Wave" in its card name, this unit gets [Power]+5000. [AUTO](VC/RC):When its attack or the attack it boosted hits a vanguard, look at three cards from the top of your deck, reveal up to one...
    ¥400
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    ¥400
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  • Coral Assault V-SS10/074 RRR

    Coral Assault V-SS10/074 RRR

    ¥800
    [CONT](RC):During the battle it attacked, if four or more of your other units are in [Rest], this unit gets [Power]+15000. [AUTO](RC):At the end of your turn, if the total number of attacks this turn is four or more, COST [put this unit into your soul],...
    ¥800
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    ¥800
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  • Blue Wave Marine General, Galleass V-SS10/075 RRR

    Blue Wave Marine General, Galleass V-SS10/075 RRR

    ¥80
    [CONT](VC/RC):During your turn, if you have four or more [Rest] rear-guards, this unit gets [Power]+5000. [AUTO](RC)1/Turn:When your grade 3 vanguard attacks, if your opponent's vanguard's current [Power] is different from its original [Power], COST...
    ¥80
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    ¥80
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  • Battle Siren, Dolcia V-SS10/076 RRR

    Battle Siren, Dolcia V-SS10/076 RRR

    ¥100
    [AUTO](VC):When placed, COST [discard a card from your hand], and draw a card. [CONT](RC):If your opponent's vanguard's current [Power] is different from its original [Power], this unit can attack from the back row.
    ¥100
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    ¥100
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  • Emerald Shield, Paschal V-SS10/077 RRR

    Emerald Shield, Paschal V-SS10/077 RRR

    ¥700
    [CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.) [AUTO](GC):When placed, COST [discard a card from your hand], and one of your units cannot be hit until end of that battle.
    ¥700
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    ¥700
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  • Hammsuke's Rival, Jumbo Crayon Hammyan V-SS10/078 RRR

    Hammsuke's Rival, Jumbo Crayon Hammyan V-SS10/078 RRR

    ¥100
    [ACT](VC)1/Turn:COST [Counter Blast (2) & discard a card from your hand], search your deck for any number of cards with "Hammsuke" in their different card names, call them to the front row (RC), and shuffle your deck. [AUTO](VC):At the end of the battle...
    ¥100
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    ¥100
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  • Hammsuke's Rival, Nail Pencil Hammgoro V-SS10/079 RRR

    Hammsuke's Rival, Nail Pencil Hammgoro V-SS10/079 RRR

    ¥80
    [AUTO](VC/RC):When placed from hand, COST [Counter Blast (1)], look at three cards from the top of your deck, reveal up to one card with "Hammsuke" in its card name from among them and put it into your hand, and put the rest on the bottom of your deck in...
    ¥80
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    ¥80
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  • Hammsuke's Teacher, Dip Pencil Hammyuki V-SS10/080 RRR

    Hammsuke's Teacher, Dip Pencil Hammyuki V-SS10/080 RRR

    ¥80
    [AUTO](VC):When placed, COST [discard a card from your hand], search your deck for up to one "Pencil Squire, Hammsuke", call it to (RC), and shuffle your deck. [ACT](RC)1/Turn:If you have a vanguard with "Hammsuke" in its card name, COST [put two cards...
    ¥80
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    ¥80
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  • Pencil Hero, Hammsuke V-SS10/081 RRR

    Pencil Hero, Hammsuke V-SS10/081 RRR

    ¥50
    [AUTO](VC):When placed, if you have "Pencil Knight, Hammsuke" and "Pencil Squire, Hammsuke" in your soul, COST [discard two cards from your hand], you get an Imaginary Gift: Accel, search your deck for up to one "Pencil Knight, Hammsuke" and "Pencil...
    ¥50
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    ¥50
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  • Pencil Knight, Hammsuke V-SS10/082 RRR

    Pencil Knight, Hammsuke V-SS10/082 RRR

    ¥50
    [CONT](RC):If your vanguard is "Pencil Hero, Hammsuke", this unit gets [Power]+3000. [CONT](VC):During the battle that it attacked, if you have a "Pencil Squire, Hammsuke" in your soul, this unit gets [Power]+5000.
    ¥50
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    ¥50
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  • Pencil Squire, Hammsuke V-SS10/083 RRR

    Pencil Squire, Hammsuke V-SS10/083 RRR

    ¥50
    [CONT](RC):If your vanguard is "Pencil Hero, Hammsuke", this unit gets [Power]+4000. [AUTO](RC):At the end of your turn, COST [Soul Blast (1) & put this unit into your soul], search your deck for up to one "Pencil Knight, Hammsuke", reveal it, put it...
    ¥50
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    ¥50
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  • Cable Sheep V-SS10/084 RRR

    Cable Sheep V-SS10/084 RRR

    ¥200
    [CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.) [AUTO](GC):When placed, COST [discard a card from your hand], and one of your units cannot be hit until end of that battle.
    ¥200
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    ¥200
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