Description
[ACT] (VC/RC) 1/Turn: COST [Soul Blast (1)], imprison opponentfs rear-guard. If none, imprison one from drop.
[AUTO] (VC/RC): When attacking, if 3+ opponent cards are imprisoned, gets [Power]+10000 / drive +1. If on (RC), put into soul and draw a card.
[AUTO]: When Soul Blasted for vanguardfs cost, opponentfs units called by Prison lose [AUTO] abilities until end of opponentfs next turn.
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