Choose an card in your field and return it to your hand. Add 1 to your leader's health. (Token cards that are returned to the hand are removed from the game)
At the start of your main phase, destroy this card. As long as this is in the field, all your followers have: "[Strike]: If this is attacking a follower, deal 2 damage to that follower". Fanfare: Put...
Evolve (1): Evolve this card. At the start of your end phase, if [Crimson] is active for you, choose an enemy leader or enemy follower. Deal 3 damage to it.