Evolve (1): Evolve this card. At the start of your end phase. Choose an enemy leader. If there are only 3 or less cards in their hand, deal 3 damage to them.
Evolve (1): Evolve this card. Fanfare: Put the top 2 cards of enemy deck to graveyard. Then, if there are 10 or more cards in enemy graveyard, draw a card.
When a follower comes to your field, add 1 to your leader's health. Activate: [Act this card and substract 1 from your leader's health]: Choose a follower that originally cost 2 or less from your...