[CONT](RC):If your soul has seven or more cards, all of your opponent's rear-guards in same column as this unit lose "Boost" and "Intercept", and cannot gain those skills.
[Counter] Choose a monster in battle, and for this battle, give it power +2000, defense +2000 and [Counterattack]. If there is a "Symbel Gard" in your drop zone, you may discard a card from your...
[AUTO]:When this unit is placed on (RC), COST [put a card from your hand into your soul], choose one of your vanguards, and that unit and this unit get [Power]+5000 until end of turn.
[Call Cost] [Pay 1 gauge]
When you gained life, for this turn, this card gets power+2000, and critical+1! This ability only activates once per turn.
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