[ACT](VC/RC)1/Turn:COST [Counter Blast (1) & Soul Blast (1)], and two of your units get [Power]+10000 until end of turn. If your damage zone has four or more cards, Counter Charge (1).
[ACT](VC/RC)1/Turn:COST [Counter Blast (1) & Soul Blast (1)], and two of your units get [Power]+10000 until end of turn. If your damage zone has four or more cards, Counter Charge (1).