[AUTO] Generation Break 1:When this unit is placed on (RC), your opponent chooses a card from his or her bind zone, and puts it into his or her drop zone. If there is a card in your opponent's bind...
[AUTO](VC/RC):Blaze (At the beginning of each of your attacks, if you have more rear-guards than your opponent, your vanguard becomes blazing until end of turn) [AUTO](RC) Generation Break 2:[Soul...
[ACT](RC)[1/Turn]:[Counter Blast (1)] Choose one of your vanguards, and this unit will be regarded as a card with the same card name as that unit until end of turn. If you have three or more units...
[AUTO](RC) Generation Break 1 (This ability is active if you have one or more face up G Units on your (VC) and/or G Zone):When your opponent's rear-guard is put into the drop zone due to an effect...
[AUTO](RC) Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone): When an opponent's rear-guard in the same column as this unit is put in...